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Takes place every Friday night at Midnight EST in the AIM room risemball.The room closes to any incoming potential players at Midnight EST on the dot, so to be able to play, come in at least 5 minutes before Midnight. Once a designated Match-runner announces "ROOM CLOSED" anyone entering the room can only be a spectator to the match.
Rules:
-All RR chatroom rules apply
-If you want to participate, please note that games usually last about an hour, depending on the amount of players. If you leave a game, it hurts your team, so it is a commitment to join for the full game.
-Roll only when a designated Match-runner calls out "[your name], go!"
-You must call out your Target (the player you are throwing the dodgeball at) before rolling
-Rolling is the only method of throwing the dodgeball, no actioning it out (i.e. "*throws the ball*")
Determining turn order
Turn order is determined based on the order of team placement. In other words, if you are the third picked to the team, your turn is third on your team.
How to roll
Type: //roll And you will see this: "OnlineHost: [Your username] rolled 2 6-sided dice: 3 5"
This is your throw.
Gameplay
Each player gets 20 hit points (HP). Once your HP is gone, you are out. Players who are out are free to leave the room, or can watch the remainder of the game. In some cases, there are a LOT of players who show up for a match. In these cases, HP will be cut to 10 in the intrest of time.When it is your turn, call out your Target, then roll. The total of the two numbers determines if you hit your target, and how many hp the player loses.
(Roll total)=(hp lost)
7 = 1 ~
8 = 2 ~
9 = 3 ~ 10 = 4 ~
11 = 5 ~
12 = 6
The game ends when once all members of a team are out. Any questions, feel free to ask!Remember, above all, have fun! |
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